I hate this game. You know, for a game that strives to be fluent and quick, most of the boss fights sure take a long time. I mean, I don't think I have ever had to play this long for one boss, and one try, in any of the Final Fantasy game. At least it didn't feel so long. The duration means that when you die at a boss, after a long and tedious battle (I'm talking at least 15 minutes) you don't have much drive to try again, but in my case, I kind of have to, because if I don't, I have to beat the first stage of the final boss again, and that too is a long and tedious battle. Did you know that the second form, not only has the ability to insta-murder one of your team members, preferly your leader resulting in game over, but when you get near the end of his life, he at times attack you with an attack that not only does as much damage as half your total health points, but it also casts deprotect and deshell, leaving you extreamly weak and easy to kill of. And this shouldn't bother me, I should just go out, fight some bad guys and level up some more, so I can beat him easier, that's logical, right? That's what you usually do in a JRPG, or most RPG's for that matter, when you can't beat a boss, you get stronger and kick his ass. Only THIS piece of rotten garbage of a game decides to put out a bullshit LEVEL BLOCK on my crystarium that they raise at certain points in the game. So guess what, I can't level up more right now, because all my characters are already at their best, which in turn means that I just have to keep trying and trying the same *insert foul word i swore I wouldn't use* strategy until it works. And since every attempt takes FIFTEEN MINUTES, I hope you understand my frustration! I will be sitting here for a good while! That in turn means I HATE THIS ABOMINATION OF A GAME!
And who can blame me? There is no good aspect of this game, that does not have an equally, or worse, flaw. And I can tolerate a lot, I mean I actually loved Final Fantasy XII, which I know not many fans did. But this piece of shit? Just take the crystarium for example. Here we have a system for leveling up, where you spend points to proceed to the next node which gives you either more HP/strength/magic or an ability. And since you don't really have a choice as to where you can go and only can proceed to the next node this was like something done automaticly in other games called leveling up! Now instead I have to guide my light and spend my points, witch takes me away from the game. But that is a minor complaint, because the fact that you can't develope your characters as you want to is a huge flaw. I really feel like none of the characters are special, I feel no need to play through the game with different characters because they're kind of the same anyway. Besides, you don't get to pick your team until the last part of the game anyway.
And don't think I'm done, when I've played through this game and managed to kill the boss, I will be back, I haven't even scratched the surface of the hardened cow manure that is Final Fantasy XIII.
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onsdag 2 januari 2013
Final Fantays XIII - Let the rant begin
I really hate this game. Despite my efforts, stupid luck is the only thing that matters in this game... I am at the final boss(es) and just to be clear, I am going to try and keep the SPOILERS to a minimum, but won't make any promises. Did I know when I went after the end boss that his second form has an attack that insta-KO's one of my characters? Nope, but I sure found out, and having no idea at all that it could be a good idea to equip some sort of ward against it, I died a lot. And this wouldn't even be a problem in my opinion, if I didn't get game over every time my leader dies. That is nothing but bad design, reducing the battles from somewhat strategic to mostly luck.
You see, the thing about the fighting system is that you are often more lucky than skillfull playing this game. I can go into battle with a hard boss and lose, go at him again, same strategy, and win. And I hate that feeling, because I feel no sense of responsibility. It's not my fault that I lost, and I don't feel that I had any hand in winning either.
And I don't want my victory to depend on what characters I'm using or my equipments special abilities. Why can't the characters be more alike, more flexible to evolve as I like them to? But I'm getting ahead of myself, because I'm not done ranting over this game, because it deserves every harsh word. So why do I even play it. Well, look at my top 100-list and see if you can spot a pattern, especially the top 10. What can I say, a fan's gotta do what a fan's gotta do.
Well, I'm going to bed, tomorrow's my birthday, hopefully I will get through this rotten piece of shit of a game then, and then the rant will continue.
You see, the thing about the fighting system is that you are often more lucky than skillfull playing this game. I can go into battle with a hard boss and lose, go at him again, same strategy, and win. And I hate that feeling, because I feel no sense of responsibility. It's not my fault that I lost, and I don't feel that I had any hand in winning either.
And I don't want my victory to depend on what characters I'm using or my equipments special abilities. Why can't the characters be more alike, more flexible to evolve as I like them to? But I'm getting ahead of myself, because I'm not done ranting over this game, because it deserves every harsh word. So why do I even play it. Well, look at my top 100-list and see if you can spot a pattern, especially the top 10. What can I say, a fan's gotta do what a fan's gotta do.
Well, I'm going to bed, tomorrow's my birthday, hopefully I will get through this rotten piece of shit of a game then, and then the rant will continue.
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