Welcome to my blog about, at least mostly, games. Here you can find reviews, impressions, pictures and things that I think are interesting enough to write about. If you want me to speak up on something, then write it to me. Want to discuss something in a post then write it in the comments. Hope it will be good reading for you.

torsdag 20 december 2012

Bioshock Infinite Cover or Enough is Enough

December 1st. Irrational games releases the cover art for Bioshock Infinite. It looks like this.

My thoughts are exactly like this: Shit, that's a really bad ass cover, bold move to have the burning flag in the background. The more I saw it, the more I loved it. I love how the man on the cover looks tormented, I love the colours. It's a great cover. Well, as usual, I don't think the same as every other gamer. An uproar of complains started to spread on the internet, It's too generic was the main complaint, and that they thought that the cover would show more of the political aspects of the game. I guess the subtleties in the cover didn't reach out to people as it did me. But okay fine, If you don't like it, it's your opinion, and everyone is entitled to one.

Later Ken Levine, who is one of the driving forces behind Bioshock Infinite, explained that the cover was not meant to appeal to the hardcore gamer, they are going to buy the game whether the cover looks bad or not, because we really only care for the game itself, as we should. The covers was for the gamers who knew little of the game, the gamer who only buys three games a year, the gamer who would feel compelled to buy a game where the cover features a bad ass holding a shotgun. And I bought that, I got that, because I realize that the industry is not only for us hardcore gamers, but for all kinds of gamers.

But then, I don't know what happened, but they buckled. They said okay, let us give you an alternate cover. It's sort of the same deal as with the Mass Effect ending. I mean come on, have some creative dignity! Don't change your work because others think you should, hold firm to your believes. I hated that Bioware decided to change the ending, even if it sucked, doesn't mean the game did, it was great actually.

Still, the cover thing is not even close to being the same thing, they will keep the old cover, but just have two covers so that you can change if you didn't like the other. It's a smart compromise, but I still feel like developers listen too much to the fans. To some degree it's good, but you can't start doubting yourself over it, and unfortunately I see it all the time. Because, and I mean no offence when I say this, but most fan critics doesn't know shit about what they're talking about. And when you listen too much to them, you get Resident Evil 6, you get Final Fantasy XIII-2, you get Halo 4 (I will get to all of these in time). Games that thinks they're improving on the things that are wrong with it, but are really just forgetting the real problems.

But I digress, in the end, we got six covers to vote on and the winning cover looks amazing, even better than the first one, so no harm done there. But I feel at time that we need developers that don't second-guesses themselves. Because when the professionals start to turn to only players for advice, the industry will begin to decline. 

tisdag 18 december 2012

WiiU Thoughts

November 30th, that was the day that I stood outside my not so local (had to drive 50 km) Gamestop to pick up my since long ordered WiiU. I was about half an hour early and first in line, although only two more would come before the manager opened for us, 15 minutes early. I bought it together with Nintendoland and New Super Mario Bros. U. And than I had to work the entiee weekend so I dd not get to sit down with my WiiU properly until monday, the 3rd. And I've been playing it on and off since. So what do I think of it?

Well first off, what is good about it? Well, I can honestly say that I love the console itself. I love the HD-graphics, I love the way it looks, I love the menues. I haven't gotten to try the online functions just yet but youtube works nice...

I love the controller. It's a lot bigger than I thought it would be, but that is of no concern, you ger used to it pretty quickly. But it's inovation at its finest, it will be really interesting to see what will do with it.

This is best shown in Nintendoland. It is what Wii Sports was for the Wii, it shows perfectly what the controller is capable of, and does it in a really fun manner. I took my WiiU with me to my teens at church and they had a great time with Nintendoland, even the people who normaly doesn't play video games at all. This shows me how Nintendo once again manages to make gaming mainstream.

So what about us hardcore gamers, we who in manies opinion where left out by Nintendo, previous generation. And here's somethig to be glad for, because since the specs of the WiiU is much closer to the 360 and the PS3 (and probably better) many of the games released on those platforms are also being released on the Wii U, many even say that most of them are better on the Wii U, though some games say the opposit, unfortunatly.

But that brings me to my first concern. Becaue even though they are on equal ground at the moment, the next generation consoles of Sony and Microsoft is at most only two years away. Then they will swoop in with their monsters and Nintendo will once again be reduced to doing awesome first-party game with little to no third-party support. I would have wished that the WiiU were a lot stronger, but still, at the moment they are at the peak of it.

Two years is better that none, the problem with WiiU is in the other end this time, the excusive titles. While Nintendoland is a great game, it is best played Toghter with others, preferly five people. New Super Mario Bros. U is the game that combines great multiplayer fun with intense singleplayer gaming. And it's still sort of the exact same game as the other three in the series. Don't get me wrong, that's not necessarily a bad thing, it's only a safe thing. New Super Mario Bros. U is a great game. It's just not an amazing game, the kind of game we've come to expect from Nintendo, and most of all Mario.

The only other game that kind of interest me is ZombiU, and from what ive heard it's a good game but not much more. The problem that Nintendo is facing now is that there does not seem to be any amazing games on the horizon for the WiiU either. I mean sure, I look forward to LEGO City Undercover, Pikmin 3, Bayonetta 2 and most of all Rayman Legends, but do I think they will be amazing games, no. Well maybe Rayman, but otherwise no. I think we will have to wait until we find out what Retro Studios has been up to, to get out first really amazing game for the WiiU.

With that said, I love my WiiU, for two reasons, one universal and one just for me and some other people. Because, I never owned a Wii, and bam, I suddenly got a whole library of AMAZING Wii-games, that I have yet to play. In this regard, WiiU might be the best buy for me this entire year. The other, there will be good games. I look at the history of Nintendo consoles and I see amazing games everywhere, some of my favourites, on every console Nintendo has ever produced, so I don't think we have to wait too long for games we can all enjoy, for the WiiU.

With that said, I say goodbye, I have some self-torture to do... I so hate you Final Fantast XIII...

onsdag 12 december 2012

What I really think of the Assassin's Creed franchise

One of the most popular game franchise at the moment is the historic sci-fi epic Assassin's Creed. But I have always wondered why it is so popular. I mean, sure, I can see it, but I never really got it. So I'll try and tell you how I really feel, playing Assassin's Creed.

I was actually really hyped for Assassin's Creed when I was announced. The more I saw of it, the more awesome it looked. And then I got my hands on it, and it did meet my expectation.... for a while. For what I got in Assassin's Creed was a really uneven gaming experience. The thing I often think of when thinking back at the first game is how boring it got after a while. You just kept on doing the same thing over and over and over and over again. As the completionist I am, I had to do at least most of what the game offered, and that just got too tedious after a while. But the worst thing about it was how often you failed with the sense that it wasn't your fault, because of the controller. And that only added to the bore.

But then again, I had a lot of fun with it at times. I actually really like the story for example, one of the strongest reasons I play games, and the only reason I keep playing these games. I also really like Altaïr, a real bad ass assassin with an interesting story. Not to forget that, yeah, the feeling when you manage to sneak into a target's huge palace, to assassinate him without getting noticed, that feeling very very few games can match.

All in all, Assassin's Creed was a flawed game, but the good sides turned it to a still fun experience. The three next games improved a lot but at times not at all. Let me explain.

The Ezio triology (Two, Brotherhood and Revelations) is improvement from game to game, but is still missing the big one, the controller. The second was not even remotely as monotone as the first game, therefore it was never as boring as the first game. In return we got Ezio Auditore da Firenze, and I do not like him. He is not cool, anywhere, mostly because he let's him emotions get the better of him. Nothing wrong with emotional characters, characters that cares, but as long as they can control their emotions and be cool about it. And Ezio clearly can't.

Besides that, the second game, while not as monotone as the first, didn't change much else from the first game, gameplaywise, something that Brotherhood  instead did. Here you can recruit and train assassins, and then send them on missions. A lot of other thing changed with Brotherhood, such as the diversity in the missions and optional objectives in all missions, which made for a much more fun game that lasted longer with a higher replay value. With that said, the controller still didn't do what you wanted it to, and Ezio was still a wuss.

Gladly, that was something that Revelations took care of. It featured an older and, in my opinion, much cooler Ezio. It also added new gameplay elements and made of an even more pleasant experience.

With that said... The controller still sucks. So bad. It works fine, most of the times, then you have time to think about what you want to do, but often you have to hurry because your chasing someone of are being chased yourself, and in those situations, I find the controller often doing things I don't want it to. And in a game that depends so much on platforming, the controller needs to always to what you need it to. To not make a jump in Super Mario because you suck is one thing, but to not make it because the controller didn't do what you told it to do, that can't happen.


I have not played Assassin's Creed III. Yet. I can most definitely say that I will, because even though I don't get it, something keeps me coming back, but only in small bursts. After playing the second for a while, I got bored of it and put it on the shelf, only to come back to it, play through it all, and start directly with Brotherhood. Same there, after a while I got bored and left it alone for a while, before picking it up again and playing through it. Revelation is at the moment on hold after playing through almost half the game, but I will probably play through that as well, and the third as I said, maybe by the time the next one arrives. In any case, I am curious for what is to come in this series. even though I don't get it.


tisdag 11 december 2012

Yeah, so, bloggin'

Yeah, so, I realize that I haven't been the most frequent blogger out there, and for that, I do apologize. But yesterday I got my egoboost and longing to blog, back again. It was my friend who told me in a text, that while he was taking a shit, he read an old issue of the swedish game magazine GameReactor, and apparently, one of tye first things I wrote, made it into the issue. So I decided to start again, because I'm just that good! (to be humble it apparently not my strong side...)

So what to expect? Well, I have aquired a WiiU, Halo 4, and is currenty paining my way through Final Fantasy XIII, and wow is it bad... Review coming up. I also find myself still playing a lot o Skyrim so, you will be sure to hear more of that.

Yesterday I was playing Halo 2 with a friend (trying to get through the other Halo-games before trying Halo 4) and this is my thoughts.

Halo 2 is epic, I love it. It was the first Halo-game I played and did play it a lot with my brother. We really did have a great time with it, but I have not played it since 2005, so I've a lot of remembering to do. It is great in all the ways that Halo is great. The epic storyline, the equally epic music, the tight controller, the awesome weapons and vehicles and of course the multiplayer, even though it never seemed to matter much to me. I just loved the singleplayer. So what's bad about Halo 2. Well, the game suffers from the same fault as the first Mass Effect does; if you die, the checkpoint is often way back, meaning you have to play a lot of things all over again. Not whole hours as in the title mentioned above, but still enough so that it irritates you. Otherwise, not to much bad to say about it, it still holds up great.

tisdag 10 april 2012

New DmC trailer analysis

Hey, new DmC trailer is out, check it out!


First of, let's look at the bad parts, because there are a few. Firstly, I'm not too fond of the settings, still it's a question of taste, but it takes away the Gothic style that I think Devil may Cry needs. Still, I have seen settings in the game that are more towards the epic and Gothic, and the other settings I'll probably grow to like them.

Second, even though the gameplay looks as good and smooth as ever, I can't help but think that it's the same thing as the other games. I hope that Ninja Theory does some new things to improve it.

Yeah, I'm a lover, not a hater, so that's it for me when it comes to bad things. I still love the look of the new Dante and feel of the game. The voice acting is at it's best, and the dialogue is, as usual with Ninja Theory, really great. In all, I'm looking forward to this game more than anything left in 2012, this is going to be awesome.

tisdag 20 mars 2012

Catherine - thoughts

So I bought and played Catherine a while back and frankly, I love it about as much as I hoped that I would. For you who don't know what the game is about it's the story of Vincent and his girlfriend Katherine who are starting to get serious, but Vincent feels the pressure of growing up and feel them moving too fast. One way to drunk night and he ends up in bed with the beautiful and easy going Catherine. At the same time he starts getting weird nightmares where he moves blocks to climb up and escape whatever's hunting him. This is the part of the games that you actually play, the rest of the game is interacting with friends and dealing with the fact that you just cheated on your girlfriend. The story and script is done perfectly, and the moral dilemmas of cheating is done so good it's really scary at times.

The problem is two, and is quite common when it come to Atlus' games. One is the fact that the game, even on normal, is really hard. Too hard actually, there is a stage I can't get through, and it's frustrating. But still, when you do get through a stage you feel you've spent hours on, it's rewarding.

But the big problem, as usual, it that the game itself is not that fun, or at least not as fun as the things you do when you're not in the nightmare stages. And when those stages are as difficult as they are, it becomes a real problem. I'll hope to finish it as soon as I can, but at the time, I just don't have the drive. Maybe after I'm done with Mass Effect 3. But I still love this game, and I highly recommend if for anyone who want a more grown up game, just, play it on easy if you don't like to get frustrated.

måndag 19 mars 2012

Metal Gear Solid 4 - First Impressions

I started playing MGS4 today, not a lot, but about an hour I think, at least. And yes, I know I'm behind and that the game was released a long time ago, but I just haven't gotten to play it. Anyhow, what I can say for certain is threefold...

First, Snake is still awesome, he looks great and acts just as great as he has always done. The other characters are great as well, but I have always loved snake, he is truly a real bad ass.

Second, the story, the script and the actors all impresses me so far. It's been a while since I played Snake Eater but I get the hang of the story quite fast so. And as I said, the script and dialogue is well written and the voice actors does a great job as well.

Lastly, I can with all my heart tell you all, I'm getting too old for this shit! Or at least too impatience. I just can't seem to keep my nerve long enough to actually progress, I just get spotted right away. I turned the game of in annoyance and have no plans of trying it again for a while. But then again, I find myself going over the scenario over and over again, I need to get past, I want to know more, I want to be bad ass old Solid Snake.

söndag 18 mars 2012

New blogform + Naruto Utimate Ninja Storm 2 thoughts

Okay, I'm going to start to blog more often but shorter, more thought on recent news and thought on games I'm currently playing. Nothing planed, just me writing as I feel, when I feel for it, about games. This does not mean that I will stop writing longer articles, reviews or analysis, rather that I will put in some smaller bit in between. So there, that's what I've been up to.

I've been playing Naruto: Ultimate Ninjastorm 2, and yeah, it's a good game, it has a 'I need to do all the quests'-pull, that makes you want to do everything. This is both go
od and bad. I spent 30 hours in the main story, doing everything that can be made. But it wasn't always fun, you just spend most of the game running around doing errands to people. It gets boring quite fast, but if you're like me, you'll do it anyway. I have to say straight up, this is probably not a game to be played by people that haven't seen the show. For those who have, it's fun to see all the characters again and watch them battle.

Okay, now I've said a lot of bad stuff about the game, but what's good then? Well, the main thing is, the battles. Every battle is fun, and the last battles are really challenging. But it's the boss battles that really shines. To describe them as epic is the understatement of the century, I love them. If you're a fan of Naruto, I'll definitely say check it out.

onsdag 15 februari 2012

2012 I long the most for....

Okay, another year is upon us, and it seems to be a great year indeed. These are my thoughts (a bit late, I know) about the dreading year of 2012!

First of all, yes, my most anticipated game of 2012 is still Catherine (which did not get a release in Europe in 2011). As I'm writing this, the game have actually been released and I plan to buy it as soon as I get the money to, and will probably follow it up with a review. It still looks insanely good with it's adult story and quickly paced puzzles. I look forward to play it soon.

In the genre "games that I thought would be released in 2011 but didn't" we find four games that I hope to sink my teeth in at some point of 2012. The first will be released in mars, the insanely anticipated Mass Effect 3. After having played the second game no more than three time in the cause of 2010 and 2011, I can't stress how hyped I am for this game. Honestly, scratch the "my most anticipated game of 2012 is still Catherine" statement from before, this is going to be the most amazing experience this year. I realize that I want to play the first two games again before this is released, I kind of need to hurry up... For all the right reasons (you who've played the games know what I mean) this is going to be AMAZAAAAHH!

Second it's DMC, the game everyone loves to hate on, but still looks as amazing as I though it did when they showed it at TGS in 2010. We have even gotten some gameplay footage and it seems to be an even better game from that point of view. As I have already said in my DMC discussion from February 2011, the new Dante looks ridiculously nicely designed and I can't wait to see what Ninja Theory can do story and script-wise with the Devil May Cry universe. All we can do is to wait and see. I hope for the world that I get to be the one to say I told you so, not you haters!

Third is another third. I hope it gets a release in 2012 but it should... I am of course talking about Diablo III, another huge sequel to a game more than a decade old. But I still find myself playing the second game from time to time, it's a great game, and I have no doubt that the third will be as well. I do find it dissturbing that the senior game designer (Steve Parker) left the company and that Blizzard later announced that they will be stripping the game down a lot. The only problem I see other than that is that I need to upgrade my PC... Nag dangit!

The last actually belongs to the category "Games I probably won't see in 2012" and is the spiritual sequel to The Shadow of the Colossus, The Last Guardian. Now Ueda has quit and works on the project only as a freelancer, and the series is not exactly known for having huge selling records, but despite that and that we know nothing of the game and my hype it only based on the previous games, I still think this will be a great game, if it is ever released...

Now on to some newcomers, I will tell of the three games I look forward to the most this year that I haven't mentioned! First up, The South Park Game, seriously, you can play a jew... as a class... !! Hopefully, with Stone and Parker in charge and Obsidian doing the game itself, it will be a awesome and funny game!
Then we have Resident Evil 6, the game that I hope will be everything the fifth game wasn't. Don't get me wrong, I had a lot of fun with RE5, me and a friend, and solo. But still, I did not get the atmosphere from the other games. With this I hope that it will be a perfect mix of action and survival horror.
Last but not least, we have Bioshock: Infinite. The first game blew me away. The second was not as good but still told a compelling story. Now we are mature enough to move on from Rapture to the airborne city of Columbia. What I feel is compelling about Infinite is the characters, I'm really interested in Elizabeth and your now talking main character. And the probably awesome story. Nice!

Then again, I look forward a lot to the Wii U, despite the ugly name. But I hope it will be a hit, and not come out too late in the year. Still, there are a lot of games I long for and hope to hear more from like The Last of Us, I am Alive, Prototype 2, Tekken Tag 2, Tomb Raider, Lollipop Chainsaw, The Last Story, Dishonored, Syndicate, Ni No Kuni, X-com, Gravity Rush, Dragon's Dogma, Max Payne 3, Journey, GTA V and Halo 4 that I hope to talk a little more about soon.

söndag 8 januari 2012

2011, a look back...

Before reading on, you should read my first blog, "2011 I long the most for...", for I will use it as s reference of my anticipation and what I got in 2011.

So, another year have gone and passed. 2011 where in many ways a great year, game wise. But what did it do for me, what games did I play and which of them is the game of the year? Let's start with my expectations. The first thing I mentioned last year was the "year of the threes" as many trilogies were to end this year. Sadly, of the three threes I looked forward to the most, I never got around to playing Gears of War 3 and never saw the sight of Mass Effect 3 or Diablo 3. May be I put my hopes on that people in the business will be keeping their deadlines. Yeah, no.

The next game I talked about wanting to play was L.A. Noir. Yeah, never got around to playing that either... I don't know why, maybe the controversy surrounding Team Bondi put me off. Maybe not, but play it, I did not.

I was to buy a Wii or A PS3 this year, the main reasons being The Last Guardian and Skyward Sword. Never got a Wii, so never played Skyward Sword, I did get me a PS3 in april though, but The Last Guardian where nowhere to be seen so that's great... not.

And then we come to what I believed to be the best and greatest game of this year, Catherine! I never released in Europe and I couldn't import it for the Xbox. So guess the most anticipated game of 2012!

P.S. And I never got to see the new awesome DMC that everyone hates!

So what games did I play that where released in 2011? Some actually, and here's what I thought of them.

Little Big Planet 2
Yeah, this is my dream, I get to do my own games. And I was very satisfied actually. I did make a lot of games, and the story didn't bore me either. The game editor is done very well and you really can make almost any game you wish. If you put enough time on it. I had a lot of fun with it in any case.
9/10

Bastion
The big surprise of the year, Bastion delivers a solid dungeon-crawling hack 'n' slash in the absence of Diablo 3. Basic story with a moral depth, just the way I love it. The characters are great and the storyteller sets the mood to RPG-night with your friends. A really great game.
8/10

Batman: Arkham City
If you have never encountered Batman before, this is a good place to start. If you have, it will be a great reunion. If you, like me, love Batman and the world he lives in, this is a goldmine. With awesome gameplay and an ever better story, Arkham City is great.
10/10

The Elder Scrolls V: Skyrim
Yes, I know, everyone loves it, and who can blame them, this is a huge game. When I decided to start and play through all the games I haven't played through yet, that I have at home, I decided to start with Skyrim... Bad move... after barely 20 hours I lend it out to my friend, to be able to focus on the other games I had. I eagerly await it's return.
10/10

Shadow of the Damned
I have only one thing to say, this is the ultimate answer from the video games to a B-film. The story is so bad, it's awesome. The gameplay is great as well. But when a film only lasts 2 hours max, you have to endure Mr Way-too-Mexican and his big boner the whole game. Luckily, it's not a bad game.
7/10

The Game of the Year is:
Batman: Arkham City

But what about everything else that has happened in 2011? Oh come on, read my blog, it's right here, I have covered everything I think was important. If you want me to write about something, just leave a comment and I'll address it. So from me to you all, Happy new year. And game on.

List of games released in 2011 I have to play in 2012:
Deus Ex: Human Revolution
Gears of War 3
L.A. Noir
The Legend of Zelda: Skyward Sword
Uncharted 3: Drake's Deception
Portal 2
Rayman: Origins
Xenoblades: Chronicles
Pokémon Black/White

The top 100 games of all time 10-1

Here we go, these are, according to me, the top ten best games of all time, period.

10.
Final Fantasy IX (Square, Playstation, 2000)
Final Fantasy IX was in many ways a game made to the fans of the series, from long ago. Gone where the steam-punk worlds of the two latest games in the instalment, and back were Black Mages and epic castles. I loved IX for this reason, and for the fact that it delivers a great story and great characters as usual in a FF game, but it's done so well and with that wink to the old games with it's settings and it's sense of humour, it makes for one of the best Final Fantasy experiences to date.

9.
Final Fantasy VI (Square, Super Nintendo, 1994)
Final Fantasy VI was the bridge between the world that IX tried to be like, and the world that Final Fantasy VII and VIII later were. A mix between steam-punk and epic castles. And what a game we got. It dived into hard questions like revenge and forgiveness, sacrifice, love, free will and a lot of other really adult questions. And it had Kefka, the most awesome villain in any Final Fantasy, the series answer to the Joker, and what an answer then. Another great story to add th the Final Fantasy universes, when the series where about to reach it's absolute peak.

8.
Mass Effect 2 (BioWare, Xbox 360, 2010)
"It darkens. My friends are down. I'm stuck behind a small cover with the enemy coming from both sides. They get closer. We've been filling the huge metal humanoid with the clips from our guns. I'm almost out of ammo. I can't take him down with what I have, not before they kill me off at least. I have one chance, I realize, as the enemy comes up on my platform. The Weapon. I muster up the courage I have left. Time seems to stand still as I get out from cover and charge up the weapon. The huge metal humanoid looks me in the eyes, as I take aim on his. Shots are fired. I ignore them. The weapon goes of and hits its target. An explosion, large as a small nuclear explosion, erupts in the eye and the huge robot goes down, killed by mini-nuke in the eye. I sigh, but it's not over yet, I still have to get out of here." - An accurate description of my battle with the last boss in Mass Effect 2 on Insane.

7.
Castlevania: Symphony of the Night (Konami CET, Playstation, 1997)
It's Super Metriod with RPG segments and the son of Dracula in the lead. Yeah, it's about as awesome as it sounds. The atmosphere in this is just amazing, the cool settings, the creepy enemies and, not to forget, one of the best soundtrack in a game ever. Alucard is really cool and though the voice acting might be of the worst, you care very, very, very little of it. Symphony of the Night might be somewhat of a lost pearl, but if you get the chance, play it, buy it on Xbox Live, you will not be sorry.

6.
Super Mario 64 (Nintendo EAD, Nintendo 64, 1996)
Nintendo and Mr Miyamoto hit everything perfectly. Sure, the camera might not be up to speed with many of the games today, but Mario's movements, the stage designs, the music, this is and will for me always be the ultimate platformer. There it really no other way to describe it, it's full of things to do, and you will not release the controller until you have every secret star, all 120 of them, and gets shot onto the roof for a reunion.

5.
Shadow of the Colossus (Team Ico, Playstation 2, 2005)
Team Ico is the misunderstood artist of the gaming world that are unpopular but in a hundred years I believe that they will be hailed like Picasso or Shakespeare. I was expecting a really good game the first time I sat down to play their Shadow of the Colossus, but what I got was so much more than just a great game. It was art, in it's truest form. Like a painting, it's beautiful to behold. Like a play, is has strong characters. Like a literal masterpiece, it's gripping. Like a fairy tale, it has a basic but moving story. The game itself is twelve bosses, and the road to them. It's amazing how much feeling they get by so little. Almost no music, but there is no need for it. Shadow of the Colossus blew my mind, as I am sure it will yours.

4.
The Legend of Zelda: Ocarina of Time (Nintendo EAD, Nintendo 64, 1998)
The leap from 2D to 3D did wonders on the two most loved of Nintendo's franchises, Mario, and Zelda. Ocarina of Time is perfect in so many ways. I mean, there is a reason why every Zelda game after this only made slight changes to try and look as much as Ocarina of Time as possible. It's an all around great game, and there's no doubt about that. There's drama, action, puzzles, awesome gadgets and so much more to discover in the world of Hyrule. Let the Adventure of two lifetimes begin.

3.
Metroid Prime (Retro Studios, GameCube, 2002)
How many believed that Metroid Prime would suck so bad? Most did, I never did. Metroid Prime did as many games this high on the list, and took my already high expectations, and blew them away. This is the most complete gaming experience I have ever played. I simply can't find anything wrong with this game. It does everything right, and what it does it does amazingly. A planet to explore, weapons to find, secrets to read, Space Pirates to kill. Samus Aran have never been this cool.

2.
Final Fantasy VII (Square, Playstation, 1997)
Final Fantasy VII, what can I say that have never been said. Nothing. But I can say this, I love Final Fantasy VII, for it's engaging and gripping story, for it's memorable characters, for it's way to deal with hard questions and choices in life, for it's hugeness, there where so much to do. I love it for that scene that you know all about where I wept my eyes dry of tears. The villain, the complexety of the story, the everything. The music... I can go on all day, there is so much that is great with this game, and anyone that have not yet experienced it, shame on you, if every human in the world should play one game in their life, they should play this one.

1.
Shin Megami Tensei: Persona 4 (Atlus, Playstation 2, 2008)
I'm still not sure whether or not to place this one at number one. But Persona 4 does everything right. In a time where Final Fantasy had forsaken me, when I had grown up and JRPG didn't seem to follow, Persona 4 came like a gift from heaven. It renewed the genre with it's adult and thrilling story, clear Japanese roots and with it's mix of dungeon crawling, Pokémon and dating simulator (no need to be alarmed, it works great) it took me completely of guard and I have not yet recovered. Maybe the day will come when Final Fantasy VII comes up to take the throne again, but right now, Atlus are kings, and Persona 4 is in my opinion the best game that ever did exist.

Comment and tell me what a crappy personal list I've made ;) or discuss with me, It's fun. Next I'll take a look back on 2011 and will also look at 2012.